Software Engineer
Apple
Software Engineering
Cupertino, CA, USA
USD 126,800-190,900 / year + Equity
Posted on May 2, 2026
Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish!
XDE is looking for a Software Engineer to support exploratory technology research. In this role, you will lead development of multiple SW projects to support early technology prototype research. You will design, architect, implement, maintain and drive continuous enhancements to these SW projects, and work with an interdisciplinary team to delivery user experience prototypes.
- BS in Computer Science or related field, or industry equivalent
- Experience with computer graphics (e.g. OpenGL), especially real-time rendering pipelines, ideally through real-world projects
- Experience with low-level programming interfacing with HW
- Proficiency with shader and shading language (HLSL, Metal)
- Proficiency with a scripting language, e.g., Python
- Graduate degree in Computer Science
- Experience optimizing real-time rendering performance of complex graphics pipelines
- Experience with Apple ecosystem development (macOS, iOS, visionOS)
- Experience with VR development
- Experience working with an interdisciplinary team and communicating across domain knowledge boundaries
- Creation and manipulation of novel 3D environments
- Rapid prototyping of VR-based UI experiences on a Apple Vision Pro or other headset
- Familiarity with computational imaging techniques
- Past experience conducting research in an academic setting